New Atlas is a real-time strategy game I made with five other team members over the course of a few months. My responsibilities included the entirety of the dynamic UI system, camera system, player selection system, as well as other smaller systems. This project was a great opportunity for me to learn how to use Unreal Engine 4 and to learn valuable skills for working in a team.
In New Atlas you control a small army of units through a 1920’s era city in search for luma - the city’s most valuable natural resource. The substance has been used for years as a power source, but recently a variant of it was discovered that, when consumed, gives you super-human speed. Use your specialist units strategically to break down those who stand in your way, while your regular units blast through them in hoards.
Two possible HUD states, dependent on the current selection
Other team members:
You can get a better look at the development process by reading the blog posts we made along the way here!