Hexahover is 2-6 player bumper-car game I made with two friends as an entry for the 72-hour Ludum Dare 38 game jam competition.
The aim of the game is to bump the other players off the constantly changing playing field in order to be the last one standing.
My main roles for the project included player movement, audio programming, as well as the basic camera movement.
Play the game here: solarbear.itch.io/hexahover
Other team members: