This project was discontinued in late 2016.
Apex Engine is my first personal 2D game engine, written using C++. It supports some basic game functionality and utilizes Box2D for physics and SFML for window creation and input management.
I began adding features that could be used in an RPG-like game, and decided to call the game Crowchild. It never became more than the simple prototype you can see here.
You can find project’s source on my GitHub here: github.com/ajweeks/ApexEngine/
(I don’t recommend using it as a guide, after all it was my first personal engine)