Apex Engine

This project was discontinued in late 2016.

Apex Engine is my first personal 2D game engine, written using C++. It supports some basic game functionality and utilizes Box2D for physics and SFML for window creation and input management.

I began adding features that could be used in an RPG-like game, and decided to call the game Crowchild. It never became more than the simple prototype you can see here.

Notable features

You can find project’s source on my GitHub here: github.com/ajweeks/ApexEngine/
(I don’t recommend using it as a guide, after all it was my first personal engine)