Crowchild (Apex Engine)


This project was discontinued in late 2016.

Crowchild is the code name for a game I began making using my custom-built “Apex Engine”. It is my first 2D game engine written using C++. It supports some basic game functionality and utilizes Box2D for physics and SFML for window creation and input management. School got in the way of me continuing this project further, and then I began working on a new 3D engine once I had some free time again.

Notable features

You can find project’s source on my GitHub here:
(But I don’t recommend using it as a guide since it was my first personal engine)